Home Torkemose GTA School driving. Passing a driving school in GTA San Andreas. Where is the driving school

GTA School driving. Passing a driving school in GTA San Andreas. Where is the driving school

In Bayside Marina north of San Fierro Bay. They are mandatory to obtain passage. To finish every school, you must successfully withstand the test series. Training site is indicated on a map of Litera.

After completing each test, the game calculates your rating: 100% - gold medal, 85-99% - silver, 70-84% - bronze. The course is considered to be passed if you managed to conquer any medal, while no one prevents you from repeating attempts by improving the results.

Before switching to practice, look carefully, see the demonstration rollers before each course and read the instructions.

Driving school

At the end of the passage of the mission "" will be reported to the opening of the driving school in San Fierro (Doherty). After receiving the bronze medal in the overall standings in the parking lot near the school, Super GT will appear. For the silver award in addition to the Super GT, you will be given to the Bullet, and hotknife will come to the owners.

To obtain "gold", observe these conditions: do not knock the cones, exactly park at the end of the task, do not damage the car. In addition, you must meet in the allotted time.

1. 360

Cones are placed around your car. All you need to do is clamp gas and brake at the same time, turning to the left or right. Thus, behind the machine will reach the trail from the tires, and she sama will describe a large circle. Try to stop the car in the same place where it started.

2. 180

Acid and go straight forward. I drove to the cones, turn around them, holding hand brake And the rotation button. Walking, immediately start speeding up. Exactly and carefully stop the car between cones.

3. WHIP AND TERMINATE

Acceleration, on the turn of the jazy hand-made brake, Park.

4. POP AND CONTROL

Acceleration, halfway release the acceleration button and move through the spikes. Your tires burst, after which you can quickly accelerate. East of the specified course and stop.

5. Burn and Lap

Here you check your ability to rotate 180 degrees. You have to drive along a straight line of cones, turn around the latter at 180, drive on the other side of the line, turn 180, and so - another 5 times.

If you want to get a gold medal, never let go of the acceleration button, even during the turns themselves. Access and press the handbrake before you pass the last cone. The car will start sliding, drive them the "left" and "right" buttons. You have to fit into the turn, describing the arc as you can little radius. To do this, you should almost touch the last in the cone line. For the test, you need to mask all the circles in 40 seconds.

6. Cone Coil.

Starting, well accelerate, erupt through the first series of cones. Before the second series of turning, not to knock them down. Let go to the third series and get ready to make a turn on 180. Holding a hand brake, turn, then quickly go to the finish. Try more precisely to stay at parking point.

7. 90

Your goal is to park between two cars, turning 90 degrees. When your car will be near other two, slightly turning in their direction, let go acceleration, and when you will go into the interval, at the same time manual and ordinary brakes. It will not allow the car to vive from side to side, and you will get a gold medal for perfect parking. During braking, correct your Banshee, gradually turns to the left and right.

8. Wheelie Weave.

There is a small springboard ahead of your car, which you should call the left pair of wheels. Balancing on two wheels, coming to a red marker and stop in it, tilting the car into four wheels.

The following way to perform this test for "gold" was proposed by our reader SergeyG.:

  1. Having stopped on the ramp, you need to turn right, so that the car gone from it at the last moment, and immediately (!) Press "left" to turn it on the side.
  2. In no case do not let the "forward" when the car stands on the side. Since after the car's coup, it got up not towards the marker, you need to deploy it. For this (again, not the release of the "Forward) button, you need to press the" Left "key (it is" left ").
  3. During the turn of the car, it is necessary to glim the door to the door with a glimpse, and if it is damaged - to continue the exam is meaningless.
  4. Remove the wheelbarrow towards the marker, slightly across the side (at the same time there will be strains of sparks, but do not pay attention to them, because during the stage 3 the door was a must, then everything is in order).
  5. Stop the wheelbarrow in the marker so that her side was about right The edges of the marker, and release the "forward" for the wheelbarrow to lay right in the middle of the Marker.

9. Spin and Go

Go straight back (holding down the "arrow down"), turn the car in the right direction At the turn and aim to the finish.

10. p.i.t. Maneuver

You have to stop the police car, which goes ahead of you, fulfilling a special maneuver. Catch a car and push it in the area of \u200b\u200bthe rear left or right wheel at an angle of 45 degrees. Thus, another police car will begin turning at first 90 degrees (cars will drive in the form of the letter T), after which you should be near, standing in parallel, but looking at the opposite sides.

11. Alley OOP.

You need to get to the springboard and call him with the left or right pair of wheels, while another couple should stay on Earth. During the jump, the car must turn around his longitudinal axis (in aviation, this maneuver is called "barrel"), fly through two cars and land on all four wheels.

12. City Slicking.

As it should be the final exam, this test is complex. You have to drive along the streets of San Fierro to one Marker and return back for a short time cut. You should not leave a single scratch on your super-a-car Super GT. Try to stay on the dividing strip (or tramway) and brambos only to avoid accidents. And carefully at the intersections!

On the map, all schools are indicated by red beak "S".

Driving school on "Gold".

Driving school is located in San Fierro and will be opened after you finish the mission "Destruction". Jethro will call you and indicate the location of the school. In a driving school, you must perform 12 small training missions that educate you by masterly control passenger car in the world GTA San. Andreas. For each completed task, medals are issued: bronze, silver or gold. To complete the driving school, it is enough to have a bronze medal (70% in the task), but still it is better to try and take gold. Depending on how you finish a driving school, bonus machines will be available in the parking lot:

Bronze - Super GT

Silver - Bullet.

Gold - hotknife.

So, to help you with the Council how best to fulfill a difficult task, consider all 12 lessons.

1. "The 360"

Task: Run to turn, turn in one place.

How best to perform: in this task you can not move forward and backward. To perform a turn, climb the gas and brake keys simultaneously: (W) + (s) + left or right arrow. To get gold, it is necessary not only to make a complete turn, but also to get accurately to the position from which you started a reversal.

2. "The 180"

Task: Using a manual brake to turn turn and return back to the start place.

How best to perform: if you have a multi-button mouse, I recommend to bind the function of the manual brake to one of the buttons on the mouse, this will allow you to effectively and quickly slow down. The 2nd task is also not very complex. We accelerate on a small blice and using a hand brake, let the car in the skid and pass the turn. To go on gold, you can not shoot down the cones and put the car in the place of the finish line is not crooked, but as you can smooth.

3. "WHIP AND TERMINATE"

Task: dispersed in a straight line, take a steep turn, again in a straight line, stop.

How best to perform: you have 5 seconds, so everything is done clearly and quickly: we accede everything as much as possible, in a few meters to rotation at the same time click on the hand-made brake and the turn arrow to the desired side, then we accelerate, at the end of the straight, slightly reset the speeds and gently put the car in "garage".

4. "POP AND CONTROL"

Task: On the police car, come on the spikes and with a slossed wheel to get to "Garage".

How best to perform: you have 5 seconds again, and the task is much more difficult. Accelerate on a straight line, and before the spikes sharply drop the speed. After the puncture of the rear right wheel, accelerate but be careful, when driving a little controlled machine, the brand is very neat. In this task, it is quite difficult to have time to put the car on the platform, and if you go very quickly, then a great chance of knocking down a cone.

5. "Burn and Lap"

Task: Drive as quickly as possible 5 circles.

How best to perform: This is one of the most difficult tasks in a driving school, all the difficulty is to get a gold medal in this task. It is necessary to have time to get all 5 circles for 36 seconds without hitting a single cone. I recommend to put a view from the hood, though unusual, but in this task it is very convenient. Try to take turns over a small radius not to waste time. On the straight line, accelerate, and a few meters to turn the handbrake and turn the sharply. You may first not pay attention to the safety of the cones, just feel turns and find the optimal trajectory of turning the turn. Then, of course, pass the turns carefully, without knocking down the cones. In this task, cones can be shifted, it does not give penalty points.

6. "CONE COIL"

Task: For 10 seconds to get there, to Marker, turn around and come back.

How best to perform: another rather difficult task. Again, little time and again, to get gold, it is necessary to put the car into the "garage" evenly and cannot be shot down the cones. What to advise? I don't know, just try once again as you can go all this track, the cones go closer to them as close as possible, so as not to waste time, spend as sharp as possible when you approach the finish, try to lift the car, otherwise put it crookedly And gold will not give.

Task: Parked between 2 nearby machines.

How best to perform: a fun task - this is exactly what parks in large cities. We have 5 seconds and little parking space. We accelerate, slightly shift to the right, when almost imagine to the machines, very sharply press the handbrake and simultaneously turn. To get a gold medal to get up, you need to symmetrically with two machines and without one damage. In order not to break the car, it is recommended to slow down with the river and in the usual brake (the "S" key). This task usually requires a fairly large number of attempts, but still it is feasible.

8. "WHEELIE WEAVE"

Task: To call 2 wheels on the springboard and drive 2 wheels to the marker, put on it on 4 wheels.

How best to perform: start, slightly shift to the left, flocked on the springboard and we are going on 2-wheels. It is quite problematic to manage the movement, when trying to turn the car rises on 4 wheels long before the marker. So it is necessary to turn sharply before the marker. Even if the car is not riding strictly on 2 wheels, and a little chirks the body on the ground, the penalty points are not prescribed.

9. SPIN AND GO

Task: By car, drive a reverse move, turn around 180 degrees and drive in a straight line.

How best to perform: Drive the Overview to see where to turn. We accelerate, standard bundle: the handbrake + turn, sharply unfold (not taped cones!), Then gas forward.

10. "P.I.T. Maneuver »

Task: Expand the police car.

How best to accomplish: corporate reception of American cops. We accelerate, catch up with the 2nd police car, delivered in the rear wheel area and drain the car "Werewolf in the pursuit" with a sharp turn. Gold will give if you do not damage your car and stop very close to the 2nd car.

11. "Alley OOP"

Task: bouncing on the springboard, roll over in flight and land on 4 wheels.

As it is better to perform: I accelerate, we visit the very edge of the springboard, click on the turn arrow in the flight and we try to land not on the roof, but on the wheels. It is necessary to stop at exactly, while maintaining the direction and in the right place of the stop.

12. CITY SLICKING

Task: get to Marker through the city of the city and return for 120 seconds.

How best to perform: 120 seconds it is bronze to take gold to be put in 100 seconds and not damage the car. It is quite difficult, but there is one trick - in one place to cut a little and drive directly. So, we start, take a little right and go up the street, there are few cars on it, but it's better to move along the tram paths, I will reach the end of the street, cut off the field, gently go down the street to the marker. Do not use the manual brake, when it is applied, the machine loses control and crashes somewhere, in dangerous places it is better to just slow down without entering the skid. So we took the marker (it is permissible to spend 45 for this seconds), then we are going on the embankment back, after refueling "HOOMER" to the right there will be an industrial building, there is still a trailer and armor is spinning, approach this armor, for her a small passage to the hill, overgrown with grass, carefully drive in this pass, climb upstairs, then a little railway tracks, Rotate and here it is a native school! At 100 seconds will be fully realized.

Well, that's all, as you see, nothing complicated here is not, you only need patience and everything will turn out at best.

Driving school will become available, after executing the Mission "Deconstruction", for Garage. You will call Jethro and says where it is located. There you will meet Michel Cannes. It is indicated as all schools with a red letter "S", on the radar. For the passage of the school, you need to pass 12 missions. The 360.
The purpose of the mission: Make a circle of 360 degrees.
Passage: Press (W) + (s) + left or right arrow, and start writing circles. The 180.
The purpose of the mission: Make a reversal of 180 degrees.
Passage: We accelerate and fly to a semicircle of cones, we enter the car with a manual brake (Space) and accelerate, we are going back. Brake and look the result. Whip and Terminate.
The purpose of the mission: Drive the track.
Passage: It is necessary to drive a little straight and turn to the left or right, first choose, then stop at the end of the track. Click (w), then (a) or (d), lose the gas before turning, then get used again. It follows a couple of meters from the cones. All mission is passed. POP AND CONTROL
The purpose of the mission: Drive on a sludge wheel snake.
Passage: This mission is a little challenging, but not so much so as not to pass it. Your faithful servant finished her with honors. You are in a police car. Before you are the police "Jersie". You need to start moving, button forward (w). You will lower the rear right wheel. In this position, you need to drive a small snake-shaped track and stop, and not to knock off one of the cones. All drove. Burn and Lap.
The purpose of the mission: Drive 5 circles in 40 seconds.
Passage: So, use the scientific passage of all turns. In order to get out of turn at a good speed, you need to go to it correctly. We are moving into the formula: from an external rotation radius, on the inner radius. It acts so, suppose you need to put left, you are moving to an external radius. It will be the right side of the road. Turn to the left, therefore, we are moving towards the inner radius, and begin to straighten the trajectory. In general, it is necessary to take turns here and it is necessary to make the wheel of nerve movements, then in one, then in the other side. Cone Coil.
The purpose of the mission: Complete the track in less time.
Passage: The route consists of two straight lines and one 180 degree rotation, which combines two straight. Let gas (W), we give up to 180 degree rotation, press the handbrake (space) and begin acceleration back. Brake there, from where they started. We look at the results and go on. The 90.
The purpose of the mission: Park the car 90 degrees.
Passage: No extra words, gas (w)! When approaching two machines for the sensations on the body, the steering wheel left + manual brake (Space) and for the safety net, the usual brake (S). Stand up! Wheelie Weave.
The purpose of the mission: Drive on two wheels to the red circle.
Passage: We accelerate and enter the springboard one pair of wheels (left pair), and in this position. Especially do not tax or fall, you need to fall back to 4 wheels, be sure to fall in a red circle. Good luck! Spin and Go.
The purpose of the mission: Make a reversal back and stop in the specified location.
Passage: You are in Taxi, you need to go back, make a turn, disperse and immediately stop. Deploy the camera, for convenience, so that front bumper I looked at you face. Zhmem. reverse (S) when we arrive at the turn, then press (a), and the machine unfolds in the desired direction, then the gas (W) and the sharp brake in the special pocket of the cones. Passed! P.i.t. Maneuver
The purpose of the mission: Expand the police car.
Passage: The goal of the mission, deploy a police car and stop as close as possible to it. We accelerate (W), we catch up in front of a running machine, add to rear wheel To the left or right, you decide, and make a sharp turn of the steering wheel towards the enemy, it turns it out. Your task is further, the beak does not click and click on the handbrake (space). By this you will block the car and go to 100% this test. Alley OoP.
The purpose of the mission: Make in flight "barrel" and land on 4 wheels.
Passage: We accelerate (W) and one pair of wheels (left or right) by tramplin. When you break away from the springboard, remove your hand from the gas, and immediately press the left or right arrow. It depends on which direction you want to deploy your car. You must make 360 \u200b\u200bdegrees in the air and land all 4 wheels at the same time. Calculate the time to hold the arrow left or right !!! Go to the final stage. City Slicking.
The purpose of the mission: Make a cruise around the city, to Checkpoint and back.
Passage: You need to overcome the distance for 120 seconds there - back. The car must be in perfect condition, otherwise there will be problems with the passage of this mission. Do not use a manual brake, he is your enemy in this test !!! The school is finished if you have finished it on:
Bronze, then there will always stand: Super GT.
Silver, then there will always stand: Bullet.
Gold, then there will always stand: hotknife.

At the same time, Jethro will call and report that Wang Cars will be races. If you wish. Then he will call again and will offer to buy Wang Cars. After you bought this car dealership, there will be missions that you will not cause any difficulties. The meaning of all missions will earn the car. You will not be a lot of work. Once you fulfill one mission for Wang Cars, it will become available. last tuning Salon Wheel Arch Angels. Enjoy the adrenaline obtained.

Where the player is invited to pass a number of lessons on which he will improve his management skills vehicles And recognizes the secrets of skill.

There is a driving school in the city of San Fierro, two blocks from the garage in Doherty, or immediately across the road from the next apartment is sitting, if you have already purchased it. More driving schools B. San Andreas. not.

  • Turn on 360 degrees.

    You need to make a turn on 360 degrees. Use rear drive - Press the gas and brake keys, while turning to a certain side. Also for a gold certificate must be stopped in a given end position, t.ch. Through three seconds, until the end of the lesson, you can spin there in one place.
    Transport: Infernus.

  • Devot 180 degrees.

    Now you need to learn to use the clutch. Type the speed, and when you need to turn, use the handbrake by pressing the appropriate key. The machine slightly slows down, so you will need to accelerate and park in a specified place.
    Transport: Blista Compact
    Time for Gold Certificate: 0:10
  • Turn and stop.

    Choose the most convenient course of movement. Spoke, turn sharply and park the car. I advise you to take advantage of the clutch.
    Transport: BANSHEE.
  • Cotton and management.

    In this task, the tires of your car will suffer. When the machine erupts through the spikes, press the gas, carefully maneuvering towards the target. Before meeting with spikes, try not to accelerate hard, otherwise it will take to the side - right on the cones, and each shot down cone brings penalty points (-20% per piece)
    Transport: Police Car
    Time for the Gold Certificate: 0:05
  • Access and turn.

    Choose the most convenient course of movement. With help high-speed cars It will be necessary to scold five circles. Try when you turn closer to cones, and then accelerate.
    Transport: BANSHEE.
    Time for Gold Certificate: 0:35
  • Between cones.

    Choose the most convenient course of movement. In this task you need to steal between cones. When you reach the first marker, work professionally and park the car.
    Transport: BANSHEE.
    Time for Gold Certificate: 0:10
  • Parking is 90 degrees.

    You need to park in the style of "90" between two svascript machines. Spoke, and when you close - pull the handbrake at the same time turning. If you do not turn on time, then just drive sideways between these cars.
    Transport: BANSHEE.
    Time for Gold Certificate: 0:10
    Requirements: Do not damage cars
  • Balancing on two wheels.

    Singing on the protrusion with the left part, so that the car takes the vertical position. I advise you to warm up in advance to be able to get to Marker. The main thing is to keep control while driving - Newton's law is still valid.
    Transport: BANSHEE.
  • Turn forward and forward.

    Choose the most convenient course of movement. Your task is to turn 180 degrees and park the front-wheel drive taxi. When driving back, use the "mirrors" and try not to hurt the cones, which are located quite closely.
    Transport: Taxi.
    Time for the Gold Certificate: 0:05
  • Police maneuver.

    In this task you need to learn to "intercept" cars. Follow the front car and hit the side slightly. Do not give him at this moment to flush, and squeeze as much as possible, without causing damage to his car.
    Transport: Police Car
    Requirements for the Gold Certificate: 0% Car Damage
  • Alle-op with a coup.

    Take a shot and one side of your car. Slow on the springboard. When jumping, turn sharply to a certain side to balance the car and stand on four wheels. Also in this task you can not care for money, making insane tricks.
    Transport: BANSHEE.
    Time for the Gold Certificate: 0:05
  • Riding around the city, final exam.

    Test drive around the city. Only not with the instructions and calmly, but yourself and quickly! At first you will need to get to one end of the city, and then back to the driving school. I advise you to drive along the tram rails and in the dividing line - and safely and faster. Use all horses of this beauty. Feel free to other machines, they are not something that is not enough, they will not even disturb you on the way if you are a good ride. Back to school you can go along the route already done.
    Transport: Super GT
    Time for Gold Certificate: 1:40

Awards

In addition to the mark in statistics, performing all the tasks for bronze, you will receive Super GT. After taking silver - bullet. And finally, if on gold, you will get hotknife with the word "Gold" ("Gold") on the room. Any of these machines will be parked near the driving school.

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They are mandatory to obtain a 100% passing rating. To finish every school, you must successfully pass the test series. Training site is indicated on a map of Litera.

After completing each test, the game calculates your rating. 100% - Gold Medal, 85-99% - Silver, 70-84% - Bronze. The course is considered to be passed if you managed to conquer any medal, while no one prevents you from repeating attempts by improving the results.

Before switching to practice, look carefully, see the demonstration rollers before each course and read the instructions.


At the end of the passage of the Deconstruction mission, you will be informed about the opening of a driving school in San Fierro (Doherty). After receiving the bronze medal in the overall standings in the parking lot near the school, Super GT will appear. For silver, in addition to the Super GT, you will be given Bullet, and hotknife will come to owners.

To obtain "gold", observe these conditions: do not knock the cones, exactly pass at the end of the task, do not damage the car. In addition, you must meet in the allotted time.

1 360

Vehicle: Infernus.
Requirements for "Gold": perform for 10 seconds

Cones are placed around your car. All you need to do is clamp gas and brake at the same time, turning to the left or right. Thus, behind the machine will reach the trail from the wheels, and she herself describes the greater circle. Try to stop the car in the same place where it started.

2 180

Vehicle: Blista Compact.
Requirements for "Gold": perform for 10 seconds

Acid and go straight forward. After reaching the cones, turn around them, holding the handbrake and the turn button. Walking, immediately start speeding up. Exactly and carefully stop the car between cones.

3 Whip and Terminate.

Vehicle: Banshee.
Requirements for "Gold": perform for 5 seconds

Acceleration, on the turn of the jazy hand-made brake, Park.

4 POP AND CONTROL

Vehicle: Police Car
Requirements for "Gold": perform for 5 seconds

Acceleration, halfway release the acceleration button and move through the spikes. Your tires burst, after which you can quickly accelerate. East of the specified course and stop.

5 Burn and Lap

Vehicle: Banshee.
Requirements for "Gold": perform for 35 seconds

Here you check your ability to rotate 180 degrees. You have to drive along a straight line of cones, turn around the last 180, drive on the other side of the line, turn 180, and so - another 5 times.

If you want to get a gold medal, never let go of the acceleration button, even during the turns themselves. Access and press the handbrake before you pass the last cone. The car will start sliding, drive them the "left" and "right" buttons. You have to fit into the turn, describing the arc as a smaller radius. To do this, you should almost touch the last in the cone line. For the test, you need to mask all the circles in 40 seconds.

6 Cone Coil.

Vehicle: Banshee.
Requirements for "Gold": perform for 10 seconds

Starting, well accelerate, erupt through the first series of cones. Before the second series of turning, not to knock them down. Let go to the third series and get ready to make a turn on 180. Holding a hand brake, turn, then quickly go to the finish. Try more precisely to stay at parking point.

7 90

Vehicle: Banshee.
Requirements for "Gold": perform for 10 seconds without damaging any of the cars

Your goal is to park between two cars, turning 90 degrees. When your car will be near other two, slightly turning in their direction, let go acceleration, and when you will go into the interval, at the same time manual and ordinary brakes. It will not allow the car to vive from side to side, and you will get a gold medal for perfect parking. During braking, correct your Banshee, gradually turns to the left and right.

8 Wheelie Weave.

Vehicle: Banshee.
Requirements for "Gold": 0% damage

There is a small springboard ahead of your car, which you should call the left pair of wheels. Balancing on two wheels, coming to a red marker and stop in it, tilting the car into four wheels.

The following method of executing this test for "gold" was proposed by the user of our SERGEYG forum:

  1. Having stopped on the ramp, you need to turn right, so that the car gone from it at the last moment, and immediately (!) Press "left" to turn it on the side.
  2. In no case do not let the "forward" when the car stands on the side. Since after the car's coup, it got up not towards the marker, you need to deploy it. For this (again, not the release of the "Forward) button, you need to press the" Left "key (it is" left ").
  3. During the turn of the car, it is necessary to glim the door to the door with a glimpse, and if it is damaged - to continue the exam is meaningless.
  4. Remove the wheelbarrow towards the marker, slightly across the side (at the same time there will be strains of sparks, but do not pay attention to them, because during the stage 3 the door was a must, then everything is in order).
  5. Stop the wheelbarrow in the marker so that her side was about right The edges of the marker, and release the "forward" for the wheelbarrow to lay right in the middle of the Marker.

9 Spin and Go.

Vehicle: Taxi.
Requirements for "Gold": perform for 5 seconds

Go straight back (holding down the "arrow down"), turn the car in the right direction at the turn and go to the finish.

10 P.i.t. Maneuver

Vehicle: Police Car
Requirements for "Gold": 0% damage

You have to stop the police car, which goes ahead of you, fulfilling a special maneuver. Catch a car and push it in the area of \u200b\u200bthe rear left or right wheel at an angle of 45 degrees. Thus, another police car will begin turning at first 90 degrees (cars will drive in the form of the letter T), after which you should be near, standing in parallel, but looking at the opposite sides.

11 Alley OoP.

Vehicle: Banshee.
Requirements for "Gold": perform for 5 seconds

You need to get to the springboard and call him with the left or right pair of wheels, while another couple should stay on Earth. During the jump, the car must turn around his longitudinal axis (in aviation, this maneuver is called "barrel"), fly through two cars and land on all four wheels.

12 City Slicking.

Vehicle: Super GT.
Requirements for "Gold": perform for 1 min 40 seconds

As it should be the final exam, this test is complex. You have to drive along the streets of San Fierro to one Marker and return back for a short time cut. You should not leave a single scratch on your super-a-car Super GT. Try to stay on the dividing strip (or tramway) and brambos only to avoid accidents. And carefully at the intersections!


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